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Magistrate's Archives: Redo

I had the pleasure of heading this update to the Magistrate's Archives map for Paladins. The main focuses of this update were to increase material quality, and to push a more dark and oppressive atmosphere. The level has been redesigned around the idea that it's become the personal study of our newest champion Corvus, the son of Paladins lore figure Kharne. I got to put together new tiling bricks and trims for the architecture as well as new window textures. Rick Ruiz did the bulk of the architectural modeling to modify the existing buildings and I mostly handled materials and hero props like the statues and floating orb.
Art Direction by https://www.artstation.com/thunderbrush
Architectural modeling by Rick Ruiz
Concepts by Jeff Bellio
Additional Texture Work by https://www.artstation.com/trabbold
Kharne Statue (Face only) by https://www.artstation.com/mattgillmeister
Valera Statue (Face only) by https://www.artstation.com/lroy
VFX by Rollin Hafner

Fun to try my hand at a human statue. I couldn't quite get the face right though so this one is using the face model of Corvus, with the addition of the goatee and mullet

Fun to try my hand at a human statue. I couldn't quite get the face right though so this one is using the face model of Corvus, with the addition of the goatee and mullet

Like the Kharne statue I grabbed this face from an existing character, in this case Skye

Like the Kharne statue I grabbed this face from an existing character, in this case Skye