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Paladins: Jaguar Falls Rework

Jaguar Falls eventually got the same treatment as Frog Isle, though admittedly a less dramatic transformation.

Most of this update was material based, the map as a whole got the new materials initially put together for Frog Isle though the painted sections of the trims got hit with a metallic gold instead. The new foliage was also set dressed around and clumped more tightly together in some instances.

I did get to sculpt out a new Jaguar statue to serve as the origin point for the titular waterfall which was fun to figure out. It was tough to determine the balance between more accurate cat/jaguar features and a more recognizable silhouette. Thunderbrush was a big help in that regard and helped push things away from a more literal interpretation of the pose. It was originally going to be stone, but once everything else ended up getting a coat of gold the statue did as well.

I put together this update myself amongst other tasks. The underlying architecture is largely unchanged from it's original version that previous team members helped put together. Elements of the updated material kit were built by Andrew Trabbold as per the Frog Isle post, the Palm trees were built by Gannon Jaspering and the large tree was built by Tian Chen.

https://www.artstation.com/thunderbrush
https://www.artstation.com/trabbold
https://www.artstation.com/gforgannon
https://www.artstation.com/Fragbits