Conquest Map for the 3rd Person MOBA SMITE: Battleground of the Gods. I was responsible for the modeling and texturing of the tiled ground in both of the bases, and the buildings on Mt. Olympus. In addition I was responsible for every piece of foliage in the map.
Credit and congratulations to the whole SMITE environment team who made the rest of the map come to life.
SMITE - New Conquest Map Reveal Trailer