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Paladins: Brightmarsh

Siege map for the First Person Shooter Paladins: Champions of the Realm. I got to work on the mushroom trees, I tweaked the water shader for the poison water and built the glass shader for the windows. I also modeled and textured the frames for the portraits that hang in the interiors, the paintings themselves were done by our fantastic concept and texture artists. In addition I served as point for this map, meaning I helped guide the team and kept them on task on a day to day basis.

Credit and congratulations to the whole Paladins Environment Team.

Paladins - New Map - Brightmarsh