New Desert map for Paladins. We got time to put a lot of detail and polish into this map and it shows. I had the pleasure of leading the team in the creation of this map. I also got to work on the majority of the ground meshes and blending, a new water/waterfall shader, the central pillar (not the statue though) and I built a master material library for future use by the team. Excellent work all around from the team!
Concepts: https://www.artstation.com/juskau
https://www.artstation.com/wwsketch
Majority of Textures: https://www.artstation.com/trabbold
Modeling and Prop Textures:
https://www.artstation.com/Fragbits
https://www.artstation.com/deebee
https://www.artstation.com/handwiches
https://www.artstation.com/csammart
https://www.artstation.com/xiaopengshen
Additional Help from the Smite team:
https://www.artstation.com/luizatanaka
https://www.artstation.com/gorillagills
Aaron Kim
Lighting: Sidney Addy
Skybox: https://www.artstation.com/artoframon
Paladins - New Siege Map - Bazaar