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Paladins: Bazaar

New Desert map for Paladins. We got time to put a lot of detail and polish into this map and it shows. I had the pleasure of leading the team in the creation of this map. I also got to work on the majority of the ground meshes and blending, a new water/waterfall shader, the central pillar (not the statue though) and I built a master material library for future use by the team. Excellent work all around from the team!
Concepts: https://www.artstation.com/juskau
https://www.artstation.com/wwsketch
Majority of Textures: https://www.artstation.com/trabbold
Modeling and Prop Textures:
https://www.artstation.com/Fragbits
https://www.artstation.com/deebee
https://www.artstation.com/handwiches
https://www.artstation.com/csammart
https://www.artstation.com/xiaopengshen
Additional Help from the Smite team:
https://www.artstation.com/luizatanaka
https://www.artstation.com/gorillagills
Aaron Kim
Lighting: Sidney Addy
Skybox: https://www.artstation.com/artoframon

Textured "Bear Claw" Cactus

Textured "Bear Claw" Cactus

Zsculpt "Bear Claw" Cactus

Zsculpt "Bear Claw" Cactus

Gif of the new stylized water and waterfall treatments

Gif of the new stylized water and waterfall treatments

Paladins - New Siege Map - Bazaar